
StarClan is the afterlife specific to the clan, it is where their warrior ancestors from years past reside and it is the source of power that bestows leaders their lives and mortal cats unique abilities. StarClan played an accidental part in the clans being unable to escape their tragic fate prior and as such have taken a more reclusive stance interacting with the current clans out of fear of leading them astray. They will offer cryptic warnings and advice, but will never deliberate push a choice on the clans unless they fear they have no choice. StarClan cats are not all powerful and all knowing despite their ability to oversee the forest territories, they are simply cats who have passed and watch over the clans to the best of their abilities; flaws and all.
While mostly benevolent this does not mean StarClan is not without its own problems and struggles and the cats there may not be 'evil' but they aren't necessarily all good either. StarClan is an entity on its own that oversees this specific branch of the afterlife, if has rules and expectations of the cats within it and will not hesitate to punish even well-meaning decisions. It is a force of true neutrality, whether bad or good it will not break from its self-assigned code of ethics and morals.
- The cat must know about StarClan, whether it be learning from a clan cat or being one, or a former one.
- The cat must not have done malicious acts for the sake of self-fulfillment. Dangerous ambition can be forgiven in some cases if the cat shows remorse later.
- While there is no Warrior Code currently and cats have broken it before and gone to StarClan, a line is drawn at senseless murder. Murder for self-defense or for no other choice is acceptable.
- A cat must WANT to go to StarClan, StarClan will not force a cat to join.
- A cat in StarClan will look like and be named as they were happiest in life, even if that was a future ideal they once hoped to claim. The exception to this is a cat may not have a '-star' in its name unless they died as a leader, but they can die an apprentice and be a full warrior in the stars if that was their greatest wish.

StarClan as a concept has the ability to bestow powers upon a cat and it does this through cats that are in StarClan passing it on or through simply blessing the cat with no warning. StarClan's powers are not determined by the cat bestowing it but by what StarClan itself deems appropriate for that cat - so often times a cat giving a power won't even know what it is offering.
Powers are primarily beneficial and meant almost as a penance from StarClan for what happened to the previous iteration of the clans.
These powers are not active constantly and may not exist passively - they must be actually 'activated' to work in order to avoid accidental powerplaying/metagaming. Activating a power requires you to have permission from the person it is being used on. In-character we explain this as StarClan still healing from having been dormant for so long, their gifts are not very powerful. Your power may not be activated for longer than a few minutes at a time (or an entire sleep cycle for Dreamwalking) as doing so will cause your cat to experience fatigue and pain.
StarClan's Powers come in the following two variations. Enhancements, well, enhance a character - gifting them better hearing, sight etc... While Spiritual leans more into the supernatural side of gifts and includes things such as seeing into the future and detecting lies.
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This power will allow your cat to hear up to several miles away, we ask that you ask permission before eavesdropping on conversations in other clans - you'll only be able to hear to clans neighboring your own clan as well.
This translates to roughly a 20 mile radius around the character.
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This grants your character a much higher perception, making them able to spot things from further away and pick up on subtle changes in the environment more accurately.
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Your cat has the ability to mask it's scent completely, offering them an advantage while hunting prey or hiding from predators. These cats are immune to being detected by those with Redolence Enhancements.
May come with a unique scent that otherwise might not be associated with a cat.
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This enhances your character's nose/scenting range allowing your cat to track a smell from a farther distance away.
Up to 20 miles.
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This grants your character the ability to speak the language of another animal. You may only select one animal and this may not be changed. To other cats your character will make odd sounds they can not comprehend. Keep in mind as the cats are our 'human' equivalent in this universe, other animals will have a much more simple and less eloquent vocabulary to emphasize this.
Additional Notes: One animal can refer to a specific group of animals. IE - Speaking dog is fine, speaking wolf is fine but speaking both is not. One or the other. For the distinction of birds it comes down to size. You can speak songbird and you can speak birds of prey but you can not speak both. Insects are permitted as an option as long as they make sound: Crickets, Cicada, Bee etc...
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Your cat moves with an unnerving silence that is far beyond what is considered 'normal'. These cats are also immune to being detected by those with Aural Enhancements.
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This grants your character a heightened empathy, allowing them to read moods and detect shifts in demeanor. Please note this may negatively impact your character by having them 'feed' off the energy and emotions of others and their own feelings may fluctuate harshly.
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Wounds and sickness take slightly less time to recover from than a normal cat. If your cat is told to rest for two weeks they will fully recover in one.
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A sort of sense of when something is going wrong. This is a feeling, an inkling, that will often be true warning of danger. It can be the result of an untrustworthy individual or an area where an accident is about to occur.
This is the cat equivalent of having Spidey Senses.
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AKA Dreamwalking. This is Jayfeather's power in the books. It allowed him to walk through the dreams of cats sleeping near him as well as visit the past - however we are only allowing the dream walking aspect. With this power you will be able to go into dreams of a cat next to you when you sleep, obviously you will require permission from this cat's player to do so. While in dreams you can attempt to influence them or even soothe their worries. Whether this works or not is entirely up to the players.
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AKA Truth Discerning. The ability to discern the truth, however not its intentions. If someone truly believes something their 'lies' will register as the truth.
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The ability to see spirits/ghosts. You are not able to interact with them nor they you, but you can see them. This ability is a more mild version of what Medicine Cats have naturally.

The inbetween, limbo, the void, it has many names but overall it is a place that accepts all spirits of the deceased from clan cats who refuse to join StarClan to kittypets and loners of all kinds. The inbetween brushes alongside StarClan, allowing the two sections of the afterlife to engage with one another and Purrgatory acts as a barrier between the stars and the darkness below. This no-mans land of the afterlife is a place where both StarClan and normal spirits may roam, the Dark Forest is kept at bay with a barrier of light but sometimes...a crack might form. Rumor has it when such disruptions occur an odd little cat wearing a white sheet over his head and upper body will appear to fix it.
Purrgatory is essentially our middle ground, it is neither good nor bad nor does it harbor only cats who might be considered atheists. There are many reasons a cat can end up in Purrgatory, perhaps its own faith is hidden here away from the stars and shadows, perhaps they were in StarClan and disagreed with a decision made there, perhaps they redeemed themself from the Dark Forest and are living their afterlife in peace. Purrgatory is there for any weary soul so long as their heart does not fester with ill intentions. Anger is fine, sorrow is well, but a cat with cruel ambitions won't be permitted.
- Can not be 'evil' enough to be sent to the Dark Forest. Nonclan cats who are 'Dark Forest' aligned will be chased out to the Dark Forest.
- This is neutral ground, a cat in Purgatory may be taught about and join StarClan if they so wish and even be sent to the Dark Forest if they commit harm in their afterlife existence. While not looked upon as fondly as StarClan it is still a place of peace.
- Similar to StarClan cats will look like they were happiest in life here.

There is nothing here for now. Check back later!

The place of no stars, dark and foreboding where only the cruelest and most vile cats are sent upon their death. It is an expansive forest with hardly any prey, wreathed in thorns and decay. Cats can spend years in its depths and some have the chance to be redeemed, lamenting their actions in life and seeking penance in any way they can, but others thrive in the rough and violent environment. Cats are sent here for committing heinous acts in the pursuit of self-glory, killing on its own is not enough. Breaking the Warrior Code (when it properly exists) is not enough to warrant a cat being sent here, they must also do so deliberately, callously and for their own self-gratification.
The Dark Forest is an entity that holds the souls of those who lived dishonorable, cruel lives... or the unfortunate victims of bargains gone wrong. This entity in itself cannot impose its will the same way those of physical being, thought and memory can and uses them as vessels to wreak havoc, ensue chaos and ultimately compile more souls into its grasp. In this way, the souls damned here tap into this entity's raw power and channel it in the form of curses, hauntings and something yet to be discovered....
- "Evil" is something that is generally up for debate. The world is not just black and white, good cats can do bad things with the intention to help others or save a life and we leave it to the player to make this call.
- That being said, murderer, serial-killer types and those who abuse or torment other cats are very likely to come here.
- Staff will only step in to make the call to send your cat to the Dark Forest if we deem it necessary, though a discussion can be had over the topic.
- Dark Forest cats will look as they did on death, gruesome wounds and all. If they died in a particularly violent or messy manner they will be 'reformed' to be in a cat-shape still, so no headless cats or missing limbs!

The Dark Forest as an entity deals with themes of ableism, abuse and manipulation.
While StarClan offers powers in an attempt to aid the living, the Dark Forest instead presents power in the form of 'curses' they have wrapped to look like gifts. By accepting a curse, whether willingly or through deception, you will pay a cost for the power received. These curses will often leave a cat lacking in one of its senses, its ability to speak, its life shortening, its memories...in exchange for heightening another, granting them another means of supernatural power.
As a whole we do not consider disabilities to be a punishment and members should take care in how they are presenting these themes through their writing.
The Dark Forest in itself is cruel and intends to take from a character to build its own power, so how your character engages with and responds is entirely up to player discretion. We refuse to take away the option to explore these themes in their entirety from the positives to the negatives and your character's struggles must be played respectfully and with appropriate tags. Does your cat give in and internalize its suffering and struggles as the Dark Forest wants or do they forge a new path adapting and adjusting to their new circumstances and finding peace with themselves? That is your story to tell.
Cats of the Dark Forest granting curses may very well not be aware of what exactly they do, it is through this ignorance of its purpose that the Dark Forest spreads its influence hoping to further trick the living into paying the tolls for its 'gifts' to continue fueling itself.
When playing a Dark Forest cat and cursing another, it is entirely the player's choice and decision if they are aware of what they are affecting or if they simply view it as 'giving power' to another without realizing there is a cost. Simply because your cat is in the Dark Forest does not mean it will agree with the Dark Forest's view on disabilities as a whole.
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Your cat enters a heightened state of combat when wounded, gaining a boost to their strength. Once it wears off your cat crashes, leaving them extremely fatigued. Their wounds take twice as long to heal than the average cat leading to easier chances of infection and sickness.
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Your cat is cloaked in unnatural shadows, making them harder to spot. They can also see alarmingly well at night compared to others. Cats with this curse have a strong sensitivity to light. Even the sun on a cloudy day is too overwhelming for them to bear. Overtime they will lose their sight.
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A cat with this power can mimic the voice of another cat they've met. Using this frays the cats own voice and steals their ability to speak overtime until they are completely mute.
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Your character gains one of the following sensory enhancements:
- Aural
- Redolence
- Perspicacity
In exchange you lose one of the senses you did not enhance.
(Example - You gain increased sight, you lose your hearing.)
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If this character ever has kittens (whether as the sire or one actually kitting) their litter size will always be exactly two. They can only ever have one litter.
They are promised their kitten will be blessed with power, but instead said kit will be cursed while the other is given a random StarClan specific power granted from them to try and offer balance.
Please open a ticket with staff to have these powers/curses rolled when the kits are born!
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Your character can glimpse the memory of another by simply touching them. The memory is fleeting and quick and they can only see a vision with no audible sound.
Each time this occurs your character loses a memory of their own, eventually leading to them fully forgetting who they are or were...
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The ability to see into the future in brief glimpses.
This ability does not show more than vague, blurring imagery, leading to easy false assumptions and mistakes being made. Efforts to prevent what is seen fail 100% of the time due to an inability to know the exacts and the when.
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Rather than a lingering spirit as a companion, a Dark Forest denizen weasels its way inside a host in an effort to be 'reborn'. The amount of power the Dark Forest Cat has over its host its up to user discretion.
Notes: Due to an NPC not being permitted for the use of powers in general, this either needs to be your character in which you have full creative control or you collaborate with another member on the details. Please remember to communicate between both parties to ensure this power is used properly and in a way that is agreeable between both.
This item can not co-exist alongside a Dark Forest or StarClan Companion.